Tech in Baseball

 Belly Button Tee
(1/1/2020)
 
   

Belly Button Tee


Tech in Baseball
Presented with Diamond Kinetics


Skill Set: Hitting
Difficulty Level: Easy
Number of Athletes and Coaches: 1-2 athletes and 1 coach, or 2 athletes as partners
Average Time to Complete: 5 minutes
Equipment Required: Bat, tee, baseballs, net or screen to hit into

Goal: Hit the ball of of the tee with the focus of turning the belly button to the ball

Description of the Drill: 
• Tee set up in front of the middle of the plate
• Hitter sets up even with the plate, while partner places a ball on the tee
• Hitter hits the ball off the tee with the focus of turning the belly button to the ball as they swing, this helps to activate their lower half into the swing properly
• Hitters should be hitting the ball back up the middle
• Partners switch after 10 swings

Add Difficulty:
• To add a degree of difficulty, the hitter can move the tee to different contact points (inside, middle, outside)

Using Diamond Kinetics SwingTracker Sensor and mobile App - the following metrics and tools can help you measure your swing and see improvement when doing this drill:

Max Barrel Speed
Overview: Using Barrel speed, hitters can know the maximum speed of the bat’s barrel during their swing. It’s measured in miles per hour, so it’s easy to understand and measure improvement over time. Higher barrel speed is the main factor in producing high exit velocity after contact so the ball goes further… faster.

Top 10% of Age Groups:
• U10 Players: 49mph+
• U12 Players: 54mph+
• U14 Players: 58mph+

• U16 Players: 63mph+
• U18 Players: 69mph+
• D1 College: 72mph+

Coaching Insights:
• This is the maximum speed of the bat’s barrel during a swing, at a point 20% from the tip of the bat (i.e. the sweet spot). It is the main factor in producing high exit velocity when the ball is hit. It greatly affects both the distance and speed at which the ball travels after impact.
• Keep in mind that hitters need to “square the ball up” to maximize ball exit velocity.
• Increasing barrel speed is an important goal. Improvement should be measured over time to see if there is real physical and/or swing-mechanic growth.
• Mechanics are important, but so is size & strength. So when thinking about a kid’s projectability, keep in mind if a player is not done growing yet.

Trigger to Impact
Overview: Using the Trigger to Impact time, measured in milliseconds, is the amount of time from the start of a batter’s forward acceleration of the bat to the precise moment of contact. It is a key measure of the hitter’s quickness and is directly related to timing. A shorter Impact time means the hitter is quicker to the ball – so lower numbers are better.

Ages U10-14: 
• Good: 225
• Better: 200
• Elite: 175

Ages U15-18: 
• Good: 210
• Better: 190
• Elite: 160

Coaching Insights:
• Simply put, Trigger to Impact tells coaches if a player has a “long” swing or a “short” swing.
• Improving Trigger to Impact time will:
1. Help the batter wait longer to identify the pitch
2. Help the batter determine the location of the pitch
3. Help the batter catch up, and make contact with faster pitches or make adjustments mid-swing
• If a coach helps a player make adjustments in the swing, it can be quantified to determine if the work helped the player get "shorter" to the ball.
• One watch-out: if a kid is showing extremely low numbers, it might be a "hack" swing going directly to the ball with little power.

Ways to Use 3D
Using the DK sensor in batting practice will give the coach and player a 3D representation of the barrel path from multiple views. The 3D views can be manipulated to see front-view, rear-view, and top-view. Each angle has its advantages.

Also, by filming the swing through the app, users can see live video of their swing in a real-time environment. This allows hitters to compare the feeling of their swing to what’s really happening with their swing. Swings can be put side by side for comparison

Questions You Can Answer:
• How early does the bat enter the zone?
• Does the hitter start their swing from a good position?
• Is the contact point (red line) occurring in the middle-to-front of the zone as it should?
• Does the hitter cast their hands too much?
• Does the hitter continue their path through contact?


For more Tech in Baseball videos, click here.


Diamond Kinetics is the market leader in mobile motion technology and information that enables player development, superior equipment fitting, objective scouting and recruiting, and engagement-driven entertainment.


 Backside Angle Toss
(3/30/2020)
 
   

Backside Angle Toss


Tech in Baseball
Presented with Diamond Kinetics


Skill Set: Hitting
Difficulty Level: Hard
Number of Athletes and Coaches: 1-2 athletes and 1 coach, or 2 athletes as partners
Average Time to Complete: 10 minutes
Equipment Required: Screen for coach to throw behind, home plate, and a bucket of balls

Goal: Focus on driving the ball up the middle by hitting the inside of the ball

Description of the Drill: 
• Screen set up 20 feet from the plate
• Hitter sets up even with the plate
• Coach sets up screen to the left side of the cage, slightly angled
• Coach underhand tosses from the left side of the screen across the middle of the plate
• Hitter tries to hit the ball back up the middle, working on timing with the coach's pitches
• Focus should be on hitting the ball back up the middle, staying inside the ball
• Partners switch after 10 swings

Add Difficulty:
• To add a degree of difficulty, coaches can throw pitches inside and outside
• Hitters should try to hit outside pitches to the opposite field (or opposite side in a cage)

Hitters should try to hit inside pitches back up the middle or a little to the pull of the middle

Using Diamond Kinetics SwingTracker Sensor and mobile App - the following metrics and tools can help you measure your swing and see improvement when doing this drill:

Distance in the Zone
Overview: Using the Distance in the Zone metric, hitters can determine when their barrel is entering and leaving the hitting zone. The longer the barrel stays in the hitting zone, the better chance the player has to make consistent, solid contact. This is clearly depicted in the 3D viewer as the blue portion of the swing path.

Optimal Ranges by Age:
• U10-14: Good is 29-32 inches
• U15-18: Good is 31-34 inches
• College-Pro: Good is 33-37 inches

Coaching Insights:
• Having a swing that maintains a good Distance in The Zone gives the batter a better chance of making contact with the pitch. It also means the swing is “more forgiving”.
• Having a good Distance In The Zone can account for small errors in timing because there is more “space” for the batter to make contact and still put the ball in play.
• This metric can help coaches identify loopy swings based on how early the barrel enters the zone and if there is a ‘hard-turn’ coming out of the zone.
• Additionally, based on where contact is most often made, it can help identify if a hitter is having issues with timing up the pitch.

Hand Cast Distance
Overview: Hand Cast Distance measure starts when the hitter gets to the load position. From that point when the bat starts forward acceleration, it measures how far the knob of the bat travels away from that point…measured in inches. This control metric is important because it shows a hitter’s ability to stay inside the ball instead of swinging around the ball.

Optimal Ranges by Age: 
• U10-14: expect double digit numbers in the teens.
• U15-18: the batter should try to be a 10 or lower.

Coaching Insights:
• Hand Cast Distance allows coaches to quantify if a player is staying inside the ball, swinging with his ‘hands back’ and keeping the bat in the best possible position – over the back shoulder – before uncoiling the hands and bat toward the pitched ball.
• Having a large Hand Cast Distance makes it difficult for a batter to hit the fastball, and/or adjust to hitting balls that occupy the middle or inside part of the plate.
• In an ideal swing that results in a minimal amount of hand cast, the hands stay close to the shoulder, with the hands and barrel staying inside the baseball before the barrel gets on plane with the path of the pitch.

Ways to Use 3D
Using the DK sensor in batting practice will give the coach and player a 3D representation of the barrel path from multiple views. The 3D views can be manipulated to see front-view, rear-view, and top-view. Each angle has its advantages.

Also, by filming the swing through the app, users can see live video of their swing in a real-time environment. This allows hitters to compare the feeling of their swing to what’s really happening with their swing. Swings can be put side by side for comparison.

Questions You Can Answer:
• How early does the bat enter the zone?
• Does the hitter start their swing from a good position?
• Is the contact point (red line) occurring in the middle-to-front of the zone as it should?
• Does the hitter cast their hands too much?
• Does the hitter continue their path through contact?


For more Tech in Baseball videos, click here.


Diamond Kinetics is the market leader in mobile motion technology and information that enables player development, superior equipment fitting, objective scouting and recruiting, and engagement-driven entertainment.


 Knob Inside The Ball Toss
(4/6/2020)
 
   

Knob Inside the Ball Toss


Tech in Baseball
Presented with Diamond Kinetics


Skill Set: Hitting
Difficulty Level: Easy
Number of Athletes and Coaches: 1-2 athletes and 1 coach, or 2 athletes as partners
Average Time to Complete: 10 minutes
Equipment Required: Bat, screen for coach to throw behind, home plate, and a bucket of baseballs

Goal: Focus on visualizing and feeling the knob of the bat staying inside the ball

Description of the Drill: 
• Screen set up 18-30 feet from the plate
• Hitter sets up even with the plate
• Coach underhand throws the ball down the middle of the plate on a line at a slow to medium speed from behind the screen
• Hitter focuses on hitting the ball back up the middle, while visualizing and feeling the knob of the bat staying inside the ball
• Partners switch after 10 swings

Add Difficulty:
• To add a degree of difficulty, coaches can throw pitches inside and outside
• Hitters should hit outside pitches to the opposite field (or opposite side in a cage)
• Hitters should try to hit inside pitches back up the middle or a little to the pull side of the middle

Using Diamond Kinetics SwingTracker Sensor and mobile App - the following metrics and tools can help you measure your swing and see improvement when doing this drill:

Distance in the Zone
Overview: Using the Distance in the Zone metric, hitters can determine when their barrel is entering and leaving the hitting zone. The longer the barrel stays in the hitting zone, the better chance the player has to make consistent, solid contact. This is clearly depicted in the 3D viewer as the blue portion of the swing path.

Optimal Ranges by Age:
• U10-14: Good is 29-32 inches
• U15-18: Good is 31-34 inches
• College-Pro: Good is 33-37 inches

Coaching Insights:
• Having a swing that maintains a good Distance in The Zone gives the batter a better chance of making contact with the pitch. It also means the swing is “more forgiving”
• Having a good Distance In The Zone can account for small errors in timing because there is more “space” for the batter to make contact and still put the ball in play.
• This metric can help coaches identify loopy swings based on how early the barrel enters the zone and if there is a ‘hard-turn’ coming out of the zone.
• Additionally, based on where contact is most often made, it can help identify if a hitter is having issues with timing up the pitch.

Hand Cast Distance
Overview: Hand Cast Distance measure starts when the hitter gets to the load position.  From that point when the bat starts forward acceleration, it measures how far the knob of the bat travels away from that point…measured in inches.  This control metric is important because it shows a hitter’s ability to stay inside the ball instead of swinging around the ball.

Optimal Ranges by Age:
• U10-14 – expect double digit numbers in the teens.
• U15-18 – the batter should try to be a 10 or lower.

Coaching Insights:
• Hand Cast Distance allows coaches to quantify if a player is staying inside the ball, swinging with his ‘hands back’ and keeping the bat in the best possible position – over the back shoulder – before uncoiling the hands and bat toward the pitched ball.
• Having a large Hand Cast Distance makes it difficult for a batter to hit the fastball, and/or adjust to hitting balls that occupy the middle or inside part of the plate.
• In an ideal swing that results in a minimal amount of hand cast, the hands stay close to the shoulder, with the hands and barrel staying inside the baseball before the barrel gets on plane with the path of the pitch.

Ways to Use 3D
Using the DK sensor in batting practice will give the coach and player a 3D representation of the barrel path from multiple views. The 3D views can be manipulated to see front-view, rear-view, and top-view. Each angle has its advantages.

Also, by filming the swing through the app, users can see live video of their swing in a real-time environment. This allows hitters to compare the feeling of their swing to what’s really happening with their swing. Swings can be put side by side for comparison.

Questions You Can Answer:
• How early does the bat enter the zone?
• Does the hitter start their swing from a good position?
• Is the contact point (red line) occurring in the middle-to-front of the zone as it should?
• Does the hitter cast their hands too much?
• Does the hitter continue their path through contact?


For more Tech in Baseball videos, click here.


Diamond Kinetics is the market leader in mobile motion technology and information that enables player development, superior equipment fitting, objective scouting and recruiting, and engagement-driven entertainment.


 Outside Tee
(3/10/2020)
 
   

Outside Tee


Tech in Baseball
Presented with Diamond Kinetics


Skill Set: Hitting
Difficulty Level: Easy
Number of Athletes and Coaches: 1-2 athletes and 1 coach, or 2 athletes as partners
Average Time to Complete: 5 minutes
Equipment Required: Bat, tee, baseballs, net or screen to hit into

Goal: Hit the ball to the opposite field and keep the stride foot in line with the back foot

Description of the Drill: 
• Tee set up on the outside of the plate
• Hitter sets up even with the plate, while partner places a ball on the tee
• Hitter hits the ball at the outside contact point focusing on driving the ball to the opposite field while keeping their stride foot in line with their back foot, not stepping towards or away from the ball on the tee
• Partners switch after 10 swings

Add Difficulty:
• To add a degree of difficulty, the hitter can also move the tee to different contact point heights (low, middle, high)

Using Diamond Kinetics SwingTracker Sensor and mobile App - the following metrics and tools can help you measure your swing and see improvement when doing this drill:

Distance in the Zone
Overview: Using the Distance in the Zone metric, hitters can determine when their barrel is entering and leaving the hitting zone. The longer the barrel stays in the hitting zone, the better chance the player has to make consistent, solid contact. This is clearly depicted in the 3D viewer as the blue portion of the swing.

Optimal Ranges by Age:
• U10-14 – Good is 29-32 inches
• U15-18 – Good is 31-34 inches
• College-Pro: Good is 33-37 inches

Coaching Insights:
• Having a swing that maintains a good Distance in The Zone gives the batter a better chance of making contact with the pitch. It also means the swing is "more forgiving"
• Having a good Distance in the Zone can account for small errors in timing because there is more "space" for the batter to make contact and still put the ball in play.
• This metric can help coaches identify loopy swings based on how early the barrel enters the zone and if there is a 'hard-turn' coming out of the zone.
• Additionally, based on where contact is more often made, it can help identify if a hitter is having issues with timing up with the pitch.

Max Barrel Speed
Overview: Using Barrel speed, hitters can know the maximum speed of the bat’s barrel during their swing. It’s measured in miles per hour, so it’s easy to understand and measure improvement over time. Higher barrel speed is the main factor in producing high exit velocity after contact so the ball goes further… faster.

Top 10% of Age Groups: 
• U10 Players: 49mph +
• U12 Players: 54mph +
• U14 Players: 58mph +
• U16 Players: 63mph +
• U18 Players: 69mph +
• D1 College:   72mph  +

Coaching Insights:
• This is the maximum speed of the bat’s barrel during a swing, at a point 20% from the tip of the bat (i.e. the sweet spot). It is the main factor in producing high exit velocity when the ball is hit. It greatly affects both the distance and speed at which the ball travels after impact.
• Keep in mind that hitters need to “square the ball up” to maximize ball exit velocity.
• Increasing barrel speed is an important goal. Improvement should be measured over time to see if there is real physical and/or swing-mechanic growth.
• Mechanics are important, but so is size & strength. So when thinking about a kid’s projectability, keep in mind if a player is not done growing yet.

Ways to Use 3D
Using the DK sensor in batting practice will give the coach and player a 3D representation of the barrel path from multiple views. The 3D views can be manipulated to see front-view, rear-view, and top-view. Each angle has its advantages.

Also, by filming the swing through the app, users can see live video of their swing in a real-time environment. This allows hitters to compare the feeling of their swing to what’s really happening with their swing. Swings can be put side by side for comparison.

Questions You Can Answer
• How early does the bat enter the zone?
• Does the hitter start their swing from a good position?
• Is the contact point (red line) occurring in the middle-to-front of the zone as it should?
• Does the hitter cast their hands too much?
• Does the hitter continue their path through contact?

For more Tech in Baseball videos, click here.


Diamond Kinetics is the market leader in mobile motion technology and information that enables player development, superior equipment fitting, objective scouting and recruiting, and engagement-driven entertainment.


 AAA Video Template Diamond Kinetics
(1/1/2020)
 
   

Tight Tee


Tech in Baseball
Presented with Diamond Kinetics


Skill Set: Hitting
Difficulty Level: Easy
Number of Athletes and Coaches: 1-2 athletes and 1 coach, or 2 athletes as partners
Average Time to Complete: 5 minutes
Equipment Required: Bat, tee, baseballs, net or screen to hit into

Goal: Focus on hitting the ball up the middle by hitting the inside of the ball off of the tee

Description of the Drill: 
• Tee set up one ball-width inside the plate at the front hip
• Hitter sets up with their front hip even with the tee, while partner places a ball on the tee
• Hitter hits the ball back up the middle by getting their hands inside the ball
• Hitter should overemphasize the act of loading, getting behind the ball, and keeping their hands inside the ball
• If the hitter is pulling the ball to the pull side, they are casting their hands
• Focus should be on hitting the ball back up the middle by hitting the inside of the ball
• Partners switch after 10 swings

Add Difficulty:
• To add a degree of difficulty, the hitter can also move the tee to different contact point heights (low, middle, high)

Using Diamond Kinetics SwingTracker Sensor and mobile App - the following metrics and tools can help you measure your swing and see improvement when doing this drill:

Hand Cast Distance
Overview: Hand Cast Distance measure starts when the hitter gets to the load position.  From that point when the bat starts forward acceleration, it measures how far the knob of the bat travels away from that point…measured in inches.  This control metric is important because it shows a hitter’s ability to stay inside the ball instead of swinging around the ball.

Optimal Ranges by Age:
• U10-14 – expect double digit numbers in the teens.
• U15-18 – the batter should try to be a 10 or lower. A good swing

Coaching Insights:
• Hand Cast Distance allows coaches to quantify if a player is staying inside the ball, swinging with his ‘hands back’ and keeping the bat in the best possible position – over the back shoulder – before uncoiling the hands and bat toward the pitched ball.
• Having a large Hand Cast Distance makes it difficult for a batter to hit the fastball, and/or adjust to hitting balls that occupy the middle or inside part of the plate.
• In an ideal swing that results in a minimal amount of hand cast, the hands stay close to the shoulder, with the hands and barrel staying inside the baseball before the barrel gets on plane with the path of the pitch.

Impact Momentum
Overview: Impact Momentum is a combination of barrel speed and the size of the bat the hitter is swinging.  The higher the impact momentum, the better chance a hitter has to do damage with greater exit velocities.  Impact Momentum is a great measure of the power potential of a given hitter.

Top 10% of Age Groups: 
• U10 Players: 13 KG/M +
• U12 Players: 15 KG/M +
• U14 Players: 19 KG/M +
• U16 Players: 24 KG/M +
• U18 Players: 27 KG/M +
• D1 College:   28 KG/M +

Coaching Insights:
• Impact Momentum is a “smarter version” of barrel speed because it takes into account the size of the bat. If a kid swings a bigger bat at the same speed, when contact happens, the ball goes further.
• If you want to understand how improving Impact Momentum translates to the game – for every +1 a hitter adds to their Impact Momentum, it equates to roughly a 1.5 MPH increase in exit velocity. And every 1.5 MPH of exit velo translates to roughly 6-10 more feet of carry, depending on launch angle.  
• If you have a high-school kid playing on a full-size field, the magic Impact Momentum number to hit dingers is 27 + (with the right launch angle, of course). A well hit ball with an “IM” of 24 is caught well inside the warning track. Hit it with an IM of 27+ and it is out of the park.

Max Acceleration
Overview: This is the maximum acceleration the bat experiences during a swing. To be clear, acceleration is not how fast the bat is moving; that’s barrel speed. Acceleration determines how quickly a hitter can reach that top speed. Great bat acceleration is in the DNA of elite hitters.

Top 10% of Age Groups:
• U10 Players: 25 G’s +
• U12 Players: 32 G’s +
• U14 Players: 35 G’s +
• U16 Players: 38 G’s +
• U18 Players: 42 G’s +
• D1 College: 49 G’s +

Coaching Insights:
• Max Acceleration tells coaches & scouts if a player can get the bat up to speed in a shorter time, allowing them to… 1) wait longer to recognize the pitch 2) decide what to do 3) And still have the ability to achieve their goal.
• This is a high-level metric that can sometimes stand apart from Max Barrel Speed and Impact Momentum. Max Acceleration requires all parts of the swing to sequence together, achieving that ‘snap’ of the bat that indicates great acceleration.
• You’ll often hear people say, ‘when that kid hits, it sounds different.” This metric is the science behind that old adage.

For more Tech in Baseball videos, click here.


Diamond Kinetics is the market leader in mobile motion technology and information that enables player development, superior equipment fitting, objective scouting and recruiting, and engagement-driven entertainment.